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OR.BIS

Real-time 3D audio visualiser

Creative & lab · 2025 – present

OR.BIS waveform and contour-sphere identity graphic

The problem

Most audio visualisers react to amplitude alone, which produces motion that looks busy but carries little of the music's actual structure.

Approach

  • Real-time acoustic analysis in Python: spectral bands, dominant frequency and loudness, rather than raw amplitude.
  • Those parameters drive generative geometry in Three.js, so the visual responds to musical structure.

Outcome

A DAM capstone exploring real-time audio analysis and generative 3D visualisation.

Built with

  • Python
  • Three.js
  • CRIWARE ADX
  • NumPy
  • SciPy

Repository